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Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
LVL | BaseHP | BaseATK | BaseDEF | CRIT Rate | Ascention | Cost |
---|---|---|---|---|---|---|
1/20 | 1000.99 | 17.69 | 74.67 | - | 0 | |
20/20 | 2596.56 | 45.89 | 193.69 | - | 0 | |
20/40 | 3454.81 | 61.05 | 257.71 | - | 1 | |
40/40 | 5169.50 | 91.35 | 385.62 | - | 1 | |
40/50 | 5779.31 | 102.13 | 431.11 | 4.8% | 2 | |
50/50 | 6649.17 | 117.50 | 495.99 | 4.8% | 2 | |
50/60 | 7462.26 | 131.87 | 556.65 | 9.6% | 3 | |
60/60 | 8341.12 | 147.40 | 622.20 | 9.6% | 3 | |
60/70 | 8950.93 | 158.17 | 667.69 | 9.6% | 4 | |
70/70 | 9837.81 | 173.85 | 733.85 | 9.6% | 4 | |
70/80 | 10447.62 | 184.62 | 779.34 | 14.4% | 5 | |
80/80 | 11344.50 | 200.47 | 846.24 | 14.4% | 5 | |
80/90 | 11954.32 | 211.25 | 891.73 | 19.2% | 6 | |
90/90 | 12858.21 | 227.22 | 959.16 | 19.2% | 6 |
Normal Attack
Performs up to 4 consecutive strikes.
When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively.
Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks.
Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!"
Charged Attack
When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.
If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.
Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG (%) | 79.23 | 85.68 | 92.13 | 101.34 | 107.79 | 115.16 | 125.3 | 135.43 | 145.57 | 156.62 | 169.29 |
2-Hit DMG (%) | 76.37 | 82.58 | 88.8 | 97.68 | 103.9 | 111 | 120.77 | 130.54 | 140.3 | 150.96 | 163.17 |
3-Hit DMG (%) | 91.64 | 99.1 | 106.56 | 117.22 | 124.68 | 133.2 | 144.92 | 156.64 | 168.36 | 181.15 | 195.8 |
4-Hit DMG (%) | 117.22 | 126.77 | 136.31 | 149.94 | 159.48 | 170.39 | 185.38 | 200.37 | 215.37 | 231.72 | 250.47 |
Arataki Kesagiri Combo Slash DMG (%) | 91.16 | 98.58 | 106 | 116.6 | 124.02 | 132.5 | 144.16 | 155.82 | 167.48 | 180.2 | 194.78 |
Arataki Kesagiri Final Slash DMG (%) | 190.92 | 206.46 | 222 | 244.2 | 259.74 | 277.5 | 301.92 | 326.34 | 350.76 | 377.4 | 407.93 |
Saichimonji Slash DMG (%) | 90.47 | 97.84 | 105.2 | 115.72 | 123.08 | 131.5 | 143.07 | 154.64 | 166.22 | 178.84 | 193.31 |
Plunge DMG (%) | 81.83 | 88.49 | 95.16 | 104.67 | 111.33 | 118.94 | 129.41 | 139.88 | 150.35 | 161.76 | 173.18 |
Low Plunge DMG (%) | 163.63 | 176.95 | 190.27 | 209.3 | 222.62 | 237.84 | 258.77 | 279.7 | 300.63 | 323.46 | 346.29 |
High Plunge DMG (%) | 204.39 | 221.02 | 237.66 | 261.42 | 278.06 | 297.07 | 323.21 | 349.36 | 375.5 | 404.02 | 432.54 |
Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing to opponents on hit.
When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.
Ushi will remain on the field and provide support in the following ways:
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 | Lv 14 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG (%) | 307.2 | 330.24 | 353.28 | 384 | 407.04 | 430.08 | 460.8 | 491.52 | 522.24 | 552.96 | 583.68 | 614.4 | 652.8 | 691 |
Time to show 'em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King's Kanabou in battle.
This state has the following special properties:
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 | Lv 14 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK Bonus (% DEF) | 57.6 | 61.92 | 66.24 | 72 | 76.32 | 80.64 | 86.4 | 92.16 | 97.92 | 103.68 | 109.44 | 115.2 | 122.4 | 129.6 |
When Arataki Itto uses consecutive Arataki Kesagiri, he obtains the following effects:
Arataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF.
When a party member uses attacks to obtain wood from a tree, they have a 25% chance to get an additional log of wood.
After using Royal Descent: Behold, Itto the Evil!, Arataki Itto gains 2 stacks of Superlative Superstrength. After 1s, Itto will gain 1 stack of Superlative Superstrength every 0.5s for 1.5s.
After using Royal Descent: Behold, Itto the Evil!, each party member whose Element is will decrease that skill's CD by 1.5s and restore 6 Energy to Arataki Itto.
CD can be decreased by up to 4.5s in this manner. Max 18 Energy can be restored in this manner.
Increases the Level of Masatsu Zetsugi: Akaushi Burst! by 3.
Maximum upgrade level is 15.
When the Raging Oni King state caused by Royal Descent: Behold, Itto the Evil! ends, all nearby party members gain 20% DEF and 20% ATK for 10s.
Increases the Level of Royal Descent: Behold, Itto the Evil! by 3.
Maximum upgrade level is 15.
Arataki Itto's Charged Attacks deal +70% Crit DMG. Additionally, when he uses Arataki Kesagiri, he has a 50% chance to not consume stacks of Superlative Superstrength.
The first and greatest head of the Arataki Gang, famed throughout Inazuma City's Hanamizaka... Wait, what? You've never heard of them? Are you trying to be funny here?
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