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Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
LVL | BaseHP | BaseATK | BaseDEF | CRIT DMG | Ascention | Cost |
---|---|---|---|---|---|---|
1/20 | 1056.28 | 26.07 | 56.84 | - | 0 | |
20/20 | 2739.99 | 67.62 | 147.44 | - | 0 | |
20/40 | 3645.65 | 89.97 | 196.17 | - | 1 | |
40/40 | 5455.06 | 134.62 | 293.54 | - | 1 | |
40/50 | 6098.55 | 150.50 | 328.17 | 9.6% | 2 | |
50/50 | 7016.46 | 173.16 | 377.56 | 9.6% | 2 | |
50/60 | 7874.46 | 194.33 | 423.73 | 19.2% | 3 | |
60/60 | 8801.87 | 217.22 | 473.63 | 19.2% | 3 | |
60/70 | 9445.37 | 233.10 | 508.26 | 19.2% | 4 | |
70/70 | 10381.23 | 256.19 | 558.62 | 19.2% | 4 | |
70/80 | 11024.73 | 272.07 | 593.25 | 28.8% | 5 | |
80/80 | 11971.15 | 295.43 | 644.17 | 28.8% | 5 | |
80/90 | 12614.65 | 311.31 | 678.80 | 38.4% | 6 | |
90/90 | 13568.47 | 334.85 | 730.13 | 38.4% | 6 |
Normal Attack
Performs up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to perform an upward slash.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG (%) | 48.56 | 52.51 | 56.47 | 62.11 | 66.07 | 70.58 | 76.79 | 83 | 89.22 | 95.99 | 102.77 |
2-Hit DMG (%) | 44.9 | 48.55 | 52.2 | 57.42 | 61.08 | 65.25 | 71 | 76.74 | 82.48 | 88.75 | 95.01 |
3-Hit DMG (%) | 59.3 | 64.13 | 68.95 | 75.85 | 80.68 | 86.19 | 93.78 | 101.36 | 108.95 | 117.22 | 125.5 |
4-Hit DMG (%) | 75.1 | 81.22 | 87.33 | 96.06 | 102.17 | 109.16 | 118.77 | 128.37 | 137.98 | 148.46 | 158.94 |
Charged Attack DMG (%) | 91.33 | 98.77 | 106.2 | 116.82 | 124.25 | 132.75 | 144.43 | 156.11 | 167.8 | 180.54 | 193.28 |
Plunge DMG (%) | 63.93 | 69.14 | 74.34 | 81.77 | 86.98 | 92.92 | 101.1 | 109.28 | 117.46 | 126.38 | 135.3 |
Low Plunge DMG (%) | 127.84 | 138.24 | 148.65 | 163.51 | 173.92 | 185.81 | 202.16 | 218.51 | 234.86 | 252.7 | 270.54 |
High Plunge DMG (%) | 159.68 | 172.67 | 185.67 | 204.24 | 217.23 | 232.09 | 252.51 | 272.93 | 293.36 | 315.64 | 337.92 |
Creates a Lumidouce Case that deals .
Lumidouce Case
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG (%) | 47.08 | 50.61 | 54.14 | 58.85 | 62.38 | 65.91 | 70.62 | 75.33 | 80.04 | 84.74 | 89.45 | 94.16 | 100.05 |
Level 1 Lumidouce Case Attack DMG (%) | 39.6 | 42.57 | 45.54 | 49.5 | 52.47 | 55.44 | 59.4 | 63.36 | 67.32 | 71.28 | 75.24 | 79.2 | 84.15 |
Level 2 Lumidouce Case Attack DMG (%) | 84 × 2 | 90.3 × 2 | 96.6 × 2 | 105 × 2 | 111.3 × 2 | 117.6 × 2 | 126 × 2 | 134.4 × 2 | 142.8 × 2 | 151.2 × 2 | 159.6 × 2 | 168 × 2 | 178.5 × 2 |
Spiritbreath Thorn DMG (%) | 38.52 | 41.41 | 44.3 | 48.15 | 51.04 | 53.93 | 57.78 | 61.63 | 65.48 | 69.34 | 73.19 | 77.04 | 81.86 |
Guiding the fragrances collected within the Case, Emilie converts them into pure Dendro energy, creating a Level 3 Lumidouce Case and stowing existing Cases away.
While it exists, the Level 3 Lumidouce Case will not gather nearby Scents, but it will continuously cause Scented Dew to descend, attacking opponents within range and dealing Dendro DMG. During this time, 1 drop of Scented Dew will descend every 0.3 seconds, and 1 opponent can become the target every 0.7 seconds.
When the duration ends, a Level 1 Lumidouce Case will be recreated. If a Lumidouce Case was stowed away when using Aromatic Explication, then the Case that was stowed away will be deployed instead, and its duration will be reset.
While Aromatic Explication is active, the Elemental Skill "Fragrance Extraction" will not create a Lumidouce Case.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 3 Lumidouce Case Attack DMG (%) | 217.2 | 233.49 | 249.78 | 271.5 | 287.79 | 304.08 | 325.8 | 347.52 | 369.24 | 390.96 | 412.68 | 434.4 | 461.55 |
Each time it collects 2 Scents, the Level 2 Lumidouce Case will consume Scents and release Cleardew Cologne that deals AoE Dendro DMG equal to 600% of Emilie's ATK to opponents. This DMG is not considered Elemental Skill DMG.
Emilie deals increased DMG to Burning opponents based on her ATK, with every 1,000 ATK increasing DMG dealt by 15%. The maximum DMG bonus that can be gained this way is 36%.
When the Lumidouce Case created by Emilie is on the field, all party members gain 85% Pyro RES against Burning DMG.
Increases the DMG dealt by Fragrance Extraction and her Passive Talent's Cleardew Cologne "Lingering Fragrance" by 20%. The latter requires unlocking said Passive Talent first.
Additionally, when nearby party members trigger the Burning reaction on opponents or deal to Burning opponents, they will generate an additional Scent. This effect can be triggered once every 2.9s.
When Fragrance Extraction, Aromatic Explication, or Cleardew Cologne produced by the Passive Talent "Lingering Fragrance" (the last of which requires Passive Talent activation) hits opponents, those opponents' is decreased by 30% for 10s.
Increases the Level of Fragrance Extraction by 3.
Maximum upgrade level is 15.
Aromatic Explication'
s duration is increased by 2s. The interval between opponents being selected as the target for Scented Dew is decreased by 0.3s.
Increases the Level of Aromatic Explication by 3.
Maximum upgrade level is 15.
When using Fragrance Extraction or Aromatic Explication, Emilie will gain Abiding Fragrance for 5s.
While this is active, after Emilie uses Normal or Charged Attacks, she will generate 1 Scent, and her Normal and Charged Attack DMG will be converted into Dendro DMG that cannot be overridden, and the DMG dealt will be increased by 300% of Emilie's ATK.
The Abiding Fragrance effect will be removed after 4 Scents are created this way or after its duration expires. Abiding Fragrance can be triggered once every 12s.
A Fontainian perfumer, one who bottles secrets.
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