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Dragonspine
A civilization once flourished in the lands of Dragonspine, only to be destroyed by a turbulent change in climate. The black dragon fell upon Dragonspine long ago, and its blood seems to have seeped into the ground...
Dragonspine
A civilization once flourished in the lands of Dragonspine, only to be destroyed by a turbulent change in climate. The black dragon fell upon Dragonspine long ago, and its blood seems to have seeped into the ground...
Mondstadt
A city of freedom that lies in the northeast. From the mountains to the wide-open plains, the carefree breeze carries the scent of dandelions — a gift from the Anemo God — to an island in the middle of Cider Lake, on which sits the city of Mondstadt.
LVL | BaseHP | BaseATK | BaseDEF | CRIT DMG | Ascention | Cost |
---|---|---|---|---|---|---|
1/20 | 1000.99 | 25.88 | 62.40 | - | 0 | |
20/20 | 2596.56 | 67.14 | 161.87 | - | 0 | |
20/40 | 3454.81 | 89.33 | 215.38 | - | 1 | |
40/40 | 5169.50 | 133.66 | 322.27 | - | 1 | |
40/50 | 5779.31 | 149.43 | 360.29 | 9.6% | 2 | |
50/50 | 6649.17 | 171.92 | 414.52 | 9.6% | 2 | |
50/60 | 7462.26 | 192.94 | 465.21 | 19.2% | 3 | |
60/60 | 8341.12 | 215.67 | 520.00 | 19.2% | 3 | |
60/70 | 8950.93 | 231.43 | 558.02 | 19.2% | 4 | |
70/70 | 9837.81 | 254.36 | 613.31 | 19.2% | 4 | |
70/80 | 10447.62 | 270.13 | 651.32 | 28.8% | 5 | |
80/80 | 11344.50 | 293.32 | 707.24 | 28.8% | 5 | |
80/90 | 11954.32 | 309.09 | 745.25 | 38.4% | 6 | |
90/90 | 12858.21 | 332.46 | 801.60 | 38.4% | 6 |
Normal Attack
Performs up to 3 rapid strikes.
After using his Elemental Skill "Canopy Hunter: Riding High"'s mid-air swing, he can perform a Normal Attack in mid-air before landing.
Charged Attack
Consumes a certain amount to spin and throw his Claymore forward to attack opponents.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG (%) | 98.99 | 107.04 | 115.1 | 126.61 | 134.67 | 143.88 | 156.54 | 169.2 | 181.86 | 195.67 | 209.48 |
2-Hit DMG (%) | 82.9 | 89.65 | 96.4 | 106.04 | 112.79 | 120.5 | 131.1 | 141.71 | 152.31 | 163.88 | 175.45 |
3-Hit DMG (%) | 123.5 | 133.55 | 143.6 | 157.96 | 168.01 | 179.5 | 195.3 | 211.09 | 226.89 | 244.12 | 261.35 |
Mid-Air Normal Attack DMG (%) | 167.7 | 181.35 | 195 | 214.5 | 228.15 | 243.75 | 265.2 | 286.65 | 308.1 | 331.5 | 354.9 |
Charged Attack DMG (%) | 48.42×3 | 52.36×3 | 56.3×3 | 61.93×3 | 65.87×3 | 70.38×3 | 76.57×3 | 82.76×3 | 88.95×3 | 95.71×3 | 102.47×3 |
Plunge DMG (%) | 74.59 | 80.66 | 86.73 | 95.4 | 101.47 | 108.41 | 117.95 | 127.49 | 137.03 | 147.44 | 157.85 |
Low Plunge DMG (%) | 149.14 | 161.28 | 173.42 | 190.77 | 202.91 | 216.78 | 235.86 | 254.93 | 274.01 | 294.82 | 315.63 |
High Plunge DMG (%) | 186.29 | 201.45 | 216.62 | 238.28 | 253.44 | 270.77 | 294.6 | 318.42 | 342.25 | 368.25 | 394.24 |
Kinich uses his big-game hunting skills to either move swiftly or attack his opponent.
When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%.
This skill can be Held to release. When it is Held, Kinich can aim the grappling hook.
Nightsoul's Blessing: Kinich
Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second.
In this state, Kinich will hook onto a nearby opponent and perform a variable attack:
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Loop Shot DMG (%) | 57.28×2 | 61.58×2 | 65.87×2 | 71.6×2 | 75.9×2 | 80.19×2 | 85.92×2 | 91.65×2 | 97.38×2 | 103.1×2 | 108.83×2 | 114.56×2 | 121.72×2 |
Scalespiker Cannon DMG (%) | 687.44 | 739 | 790.56 | 859.3 | 910.86 | 962.42 | 1031.16 | 1099.9 | 1168.65 | 1237.39 | 1306.14 | 1374.88 | 1460.81 |
Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing Nightsoul-aligned AoE Dendro DMG. Ajaw will unleash his Dragon Breath at intervals, dealing Nightsoul-aligned AoE Dendro DMG.
If Kinich is in Nightsoul's Blessing when this is used, this Blessing's duration is extended by 1.7s.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG (%) | 134 | 144.05 | 154.1 | 167.5 | 177.55 | 187.6 | 201 | 214.4 | 227.8 | 241.2 | 254.6 | 268 | 284.75 |
Dragon Breath DMG (%) | 120.74 | 129.79 | 138.85 | 150.92 | 159.98 | 169.03 | 181.1 | 193.18 | 205.25 | 217.32 | 229.4 | 241.47 | 256.56 |
When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met:
When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.
After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.
While in an area with Phlogiston Mechanics within Natlan, interacting with some harvestable items will increase your own party members' Movement SPD by 15% for 10s. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.
After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s.
Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%.
When Kinich's Elemental Skill hits an opponent, it will decrease their by 30% for 6s.
Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%.
Increases the Level of Canopy Hunter: Riding High by 3.
Maximum upgrade level is 15.
When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s.
Additionally, Hail to the Almighty Dragonlord deals 70% more DMG.
Increases the Level of Hail to the Almighty Dragonlord by 3.
Maximum upgrade level is 15.
After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG.
If this Scalespiker Cannon triggers the buffs that Passive Talent "Flame Spirit Pact" or the Constellation "Tiger Beetle's Palm" grant to the Cannon, the bouncing attack will also obtain the relevant buffs.
A Huitztlan Saurian Hunter skilled at counting costs.
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