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Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
LVL | BaseHP | BaseATK | BaseDEF | Anemo DMG Bonus | Ascention | Cost |
---|---|---|---|---|---|---|
1/20 | 1039.44 | 19.41 | 59.69 | - | 0 | |
20/20 | 2670.33 | 49.87 | 153.33 | - | 0 | |
20/40 | 3446.84 | 64.37 | 197.92 | - | 1 | |
40/40 | 5162.96 | 96.41 | 296.46 | - | 1 | |
40/50 | 5714.70 | 106.72 | 328.14 | 6.0% | 2 | |
50/50 | 6573.27 | 122.75 | 377.44 | 6.0% | 2 | |
50/60 | 7308.92 | 136.49 | 419.68 | 12.0% | 3 | |
60/60 | 8167.50 | 152.52 | 468.99 | 12.0% | 3 | |
60/70 | 8719.24 | 162.83 | 500.67 | 12.0% | 4 | |
70/70 | 9576.78 | 178.84 | 549.91 | 12.0% | 4 | |
70/80 | 10128.51 | 189.14 | 581.59 | 18.0% | 5 | |
80/80 | 10987.09 | 205.18 | 630.89 | 18.0% | 5 | |
80/90 | 11538.82 | 215.48 | 662.57 | 24.0% | 6 | |
90/90 | 12397.40 | 231.51 | 711.87 | 24.0% | 6 |
Normal Attack
Performs up to 4 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 43.08 | 46.59 | 50.09 | 55.1 | 58.61 | 62.62 | 68.13 | 73.64 | 79.15 | 85.16 | 91.17 |
2-Hit DMG | 37.61 | 40.67 | 43.74 | 48.11 | 51.17 | 54.67 | 59.48 | 64.29 | 69.1 | 74.35 | 79.6 |
3-Hit DMG | 27.86+21.59 | 30.13+23.35 | 32.4+25.11 | 35.64+27.62 | 37.91+29.38 | 40.5+31.38 | 44.06+34.15 | 47.63+36.91 | 51.19+39.67 | 55.08+42.68 | 58.97+45.7 |
4-Hit DMG | 63.15 | 68.29 | 73.44 | 80.78 | 85.92 | 91.79 | 99.87 | 107.95 | 116.03 | 124.84 | 133.65 |
Charged Attack DMG | 44.2+61.4 | 47.8+66.4 | 51.4+71.4 | 56.54+78.54 | 60.14+83.54 | 64.25+89.25 | 69.9+97.1 | 75.56+104.96 | 81.21+112.81 | 87.38+121.38 | 93.55+129.95 |
Plunge DMG | 63.93 | 69.14 | 74.34 | 81.77 | 86.98 | 92.93 | 101.1 | 109.28 | 117.46 | 126.38 | 135.3 |
Low Plunge DMG | 127.84 | 138.24 | 148.65 | 163.51 | 173.92 | 185.81 | 202.16 | 218.51 | 234.86 | 252.7 | 270.54 |
High Plunge DMG | 159.68 | 172.67 | 185.67 | 204.24 | 217.23 | 232.09 | 252.51 | 272.93 | 293.36 | 315.64 | 337.92 |
Flicks her mantle and executes an Enigma Thrust, dealing Anemo DMG.
When the Enigma Thrust hits an opponent, it will restore Lynette's HP based on her Max HP, and in the 4s afterward, she will lose a certain amount of HP per second.
Based on whether you (press/tap) or hold this ability, she will use Enigma Thrust differently.
(PressPressText for mouse and keyboard and controller/TapTapText for touch screen)
She swiftly uses an Enigma Thrust.
Hold
Lynette will enter a high-speed Pilfering Shadow state and apply Shadowsign to a nearby opponent. You can control her movement direction during this state, and you can end it prematurely by using this skill again.
When this high-speed state ends, Lynette will unleash her Enigma Thrust. If there is an opponent with Shadowsign applied to them nearby, Lynette will approach them in a flash before using Enigma Thrust.
A maximum of 1 opponent can have Shadowsign at any one time. When this opponent gets too far from Lynette, the Shadowsign will be canceled.
Arkhe: Ousia
At specific intervals, Lynette will unleash a Surging Blade when she uses Enigma Thrust, dealing Ousia-aligned Anemo DMG.
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enigma Thrust DMG | 268 | 288.1 | 308.2 | 335 | 355.1 | 375.2 | 402 | 428.8 | 455.6 | 482.4 | 509.2 | 536 | 569.5 |
Surging Blade DMG | 31.2 | 33.54 | 35.88 | 39 | 41.34 | 43.68 | 46.8 | 49.92 | 53.04 | 56.16 | 59.28 | 62.4 | 66.3 |
Lynette raises her mantle high, dealing , using skillful sleight of hand to make a giant Bogglecat Box appear!
Bogglecat Box
Hit | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 | Lv 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 83.2 | 89.44 | 95.68 | 104 | 110.24 | 116.48 | 124.8 | 133.12 | 141.44 | 149.76 | 158.08 | 166.4 | 176.8 |
Bogglecat Box DMG | 51.2 | 55.04 | 58.88 | 64 | 67.84 | 71.68 | 76.8 | 81.92 | 87.04 | 92.16 | 97.28 | 102.4 | 108.8 |
Vivid Shot DMG | 45.6 | 49.02 | 52.44 | 57 | 60.42 | 63.84 | 68.4 | 72.96 | 77.52 | 82.08 | 86.64 | 91.2 | 96.9 |
Within 10s after using Magic Trick: Astonishing Shift, when there are 1/2/3/4 Elemental Types in the party, all party members' ATK will be increased by 8%/12%/16%/20% respectively.
After the Bogglecat Box summoned by Magic Trick: Astonishing Shift performs Elemental Conversion, Lynette's Elemental Burst will deal 15% more DMG. This effect will persist until the Bogglecat Box's duration ends.
Shows the location of nearby Recovery Orbs on the minimap. The Aquatic Stamina and HP gained from touching Orbs will be increased by 25%.
When Enigmatic Feint's Enigma Thrust hits an opponent with Shadowsign, a vortex will be created at that opponent's position that will pull nearby opponents in.
Whenever the Bogglecat Box summoned by Magic Trick: Astonishing Shift fires a Vivid Shot, it will fire an extra Vivid Shot.
Increases the Level of Magic Trick: Astonishing Shift by 3.
Maximum upgrade level is 15.
Increases Enigmatic Feint's charges by 1.
Increases the Level of Enigmatic Feint by 3.
Maximum upgrade level is 15.
When Lynette uses Enigmatic Feint's Enigma Thrust, she will gain an Anemo Infusion and 20% Anemo DMG Bonus for 6s.
A magic assistant of few words, her emotions are as inscrutable as any cat's.
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