
Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
lvl | base_atk | crit rate | ascention | Cost |
---|---|---|---|---|
1/20 | 41 | 8% | 0 | |
20/20 | 99 | 14.1% | 0 | |
20/40 | 125 | 14.1% | 1 | |
40/40 | 184 | 20.6% | 1 | |
40/50 | 210 | 20.6% | 2 | |
50/50 | 238 | 23.8% | 2 | |
50/60 | 264 | 23.8% | 3 | |
60/60 | 293 | 27.1% | 3 | |
60/70 | 319 | 27.1% | 4 | |
70/70 | 347 | 30.3% | 4 | |
70/80 | 373 | 30.3% | 5 | |
80/80 | 401 | 33.5% | 5 | |
80/90 | 427 | 33.5% | 6 | |
90/90 | 454 | 36.8% | 6 |
When not on the field for more than 5s, Max HP will be increased by 32% and Elemental Mastery will be increased by 40 . These effects will be canceled after the wielder has been on the field for 10s.
An ancient jade pendant that gleams like clear water. It seems to have been used in ancient ceremonies.
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